WHITEOUT · PLAYABLE SPIKE
REAL 3D SLOPE
0 KM/H
0.0s air · 0.0s best
← → set the edge — more edge turns tighter until the edge lets go and you skid, which costs you speed. ↑ ↓ weight the nose or tail on the snow, flip in the air. Space hold to tuck, release to pop. R restart. On a phone drag the left of the screen (it is analogue — a small push is a small input) and hold the right to tuck. This is a spike — no scoring, no grabs.
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